Few games can grab the attention of both the avid gamer and the general public, and when they do, they are usually the behemoth titles of Grand Theft Auto, Call of Duty or sporting titles such as FIFA or Madden.
Since the unveiling of both the PS4 and Xbox One almost 2 years ago, Destiny has been the holy grail for gamers and the first ‘must have’ game on next-gen consoles. And as a game from developers Bungie (Halo series) and published by Activision (Call of Duty) it’s the creation that’s the gaming equivalent of The Rolling Stones writing songs with The Beatles.
An estimated $500 million was spent during development and marketing and with the game pledging a strong allegiance to the Playstation brand it’s easy to see why Destiny has already become the fastest selling new franchise in history, making almost half a billion in just five days after launch. But can the hype ever become a reality?
At face value Destiny seems like any other first person shooter, and no surprise considering the pedigree the game boasts. But rather than a simple corridor run and gun, a genre that has been dominating the market for a number of years, Destiny is much more multi dimensional. If you’re a fan of MMOs, RPGs, adventure games, loot based games, or the previously mentioned first person shooter, chances are there’s something in here for you. But this is Destiny‘s downfall, it’s very much a case of ‘jack of all trades, master of none’. At no point during my play-through did I ever really understand what it was trying to be, one minute I was gunning down hordes of aliens on the moon, before I was trading in my loot to upgrade my character and then being thrown into a co-op mission with the PSN public for no real reason other than that is what was offered in the various menus. And that’s another problem, there is little if no hand holding once you’ve completed the initial few mission, you are left to your own devices and have to figure out what to do yourself. Not a problem if you are comfortable with the format of RPG / loot based games but if any different you may struggle to find your feet, I know I did.
That being said, Destiny does offer a single player story mode (but still requires connectivity to your console’s network), although the story somehow never materialises. A straight forward concept of Earth being lost to invading forces and how the player must ‘save the galaxy’ seems hard to get wrong, but instead it tries to over complicate the matter and ends up spitting up something barely understandable with the cut scenes just offering break from shooting aliens. There is little reason for this story mode, what you achieve in side missions and in online arenas is exactly the same if not better than story mode quests.
It’s very easy to assume that Destiny is not worth the hype and attention it has received with the above points, but it’s the exact opposite. With all its flaws and multiple personalities, there is no denying that Destiny is a lot of fun, and I urge you to say anything different. You’ll very easily see and do everything in Destiny in a handful of hours of playing, but the fun is in replaying story missions, raids and strikes on harder settings in a fire team with your mates. Where the story fails, the general gameplay will have you twitching to play for hours regardless of it’s repetitive nature. Trying to get more kills and find better loot than those in your party is when the games comes to life and is why gamers continue to pour their time saving the galaxy.
Destiny may not appeal to those obsessed with a gripping story or strong MMO identity but if you want a true next-gen experience, love playing with your mates and are not bothered by repetitive gameplay, than look no further.